The Beards ‘n’ Buckshot Brigade Part 3

As promised part 3 of the creation of my US Marine Corp force for Bolt Action , the force is now sitting at a healthy 1000 points and strangely enough for me its finished. The squad that I posted last time was sitting painted for a few weeks and then I realised that the D.W.A.R.F tournament was in 7 days so I had to get the finger out and get painting. Well I managed it in only 4 days with time off to sleep and work, I am very proud of myself since as you may have noticed a lot of things get finished. So here we have the Force as it stands now, all that is left to paint is a mortar team and the flamethrower. Oh and a couple of tanks that I may have bought……

marine complete16721_628332310599116_3540231255958034294_n 10369106_628332467265767_2431906125327667635_n 10401993_628332217265792_3021700903436184426_n 10473452_628332443932436_8336401459023623600_n 10614159_628332407265773_345469548143191843_n 10624971_628332030599144_6739950245540895238_n 10660150_628331990599148_6997267641674877839_n 10665758_628332330599114_8203081428116615127_n 10686694_628331970599150_1808737898254325558_n Advance Sniper 1Time for the an honourable mention and this goes out to ‘Sky Wizard’ my Vought F4U Corsair that represents my air strike, a the tournament he bombed my own troops four times out of six, well done sir well done .



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The Beards ‘n’ Buckshot Brigade Part 2

It has been about a month since I started my games with the 750 point United States Marine list and its been interesting my first six games with them resulted in 4 draws and 2 wins. One of the wins was against the infamous Bonnar and that felt good I have been on the end of the beat stick end of his army many times. What I learned is that the close combat potential of the force is excellent but It needs to timed correctly. The two units with the shotgun and the Thompson’s can put out a tremendous amount of fire and they can survive the incoming fire as well.


As promised I have built the remainder of the 1000 point force, well the force I have planned not the one that was listed on the side of the box. I had made this decision that I was not going to expand the force larger than this level but that has fallen apart, more on that later. We have been plying games that range from between 750 and 1000 points with the tournament that the lads from Home Guard Radio are going to being 1000 points. The extra 250 points will be made up of the following units:


Veteran 37mm Light Anti Tank Gun

Veteran 30 cal weapons team x 2

Veteran Medic + Guard

Guard for the Vet Lt.

The plan is that each of these units will fulfil a specific role within the army giving the force some much lacking punch. The Anti tank gun will provide the main anti armour unit in the army, well at least the more reliable of the three units. Crazy Larry and the Bazooka team is a little to unreliable since he is only 24” range and suffers the -1 for shaped charge, this tends to mean that he is mostly hitting on 5+ due to the movement penalty that he is almost guaranteed to acquire. The benefit of the light AT gun is that it is able to moved by the gunners if needs be.   Repositioning the AT guns is obviously not ideal as I sacrifice a turn of shooting to reposition but I hope that Crazy Larry can cover the repositioning of the gun if I have to reposition.

Morter + AT Larry

The two 30 cal teams will be deployed alongside the anti tank gun to provide a solid back line of fire support to protect the anti tank team who are going to spend most of their time at the back of the table. Between the 30 cal’s and the At gun they will able to hopefully control 50% of the board.

30 cals

To add to the units already mentioned I have added a bodyguard to the Lieutenant and the Medic in the case of the medic it will give the unit some more survivability and for the LT it will allow him to charge small units with a degree of success.



Having played a total of 8 games with the 1000 points army I have found that my use of the Bar squads to support the SMG squads as they assault is working well I just need ot become more aggressive with my advancing and not hold back to much.

Bar 1 Smg 1 (1)

Now anyone who has read anything on here before or has listened to Home Guard Radio will know that I have a small obsession with tanks, this time however I was determined that I was not going to go all tank mental like I did with my Panzer Lehr force with its multiple Tiger’s and Tank Destroyers. I mentioned earlier that I had picked up one of the new Warlord plastic 75mm Sherman kits since it was looking at me from the shelf and I couldn’t resist.Sherman

I built the kit in a very traditional way and I have since decided that I need to converted the tank into something special. The Marine army came with one of the armoured half tracks and I have managed to get it base coated but im in no rush to finish it off.


The only unit that I haven’t spoken about yet is the Air Observer, I was a little sceptical at first about the reliability of this unit however with 8 games down and only one rookie pilot attack run that cost me the Lieutenant and pinned the majority of my force.

Air Team

So there we have it my 1000 point army as it stands I have a vague idea of where I want the army to go, I have ordered some new shiny things to add to the force these include a M24 Chafee and an M18 Hellcat.


More to follow later as I try to paint the whole lot by September 13th…..oh my

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The Beards ‘n’ Buckshot Brigade Part 1

Over the last four episodes of Home Guard Radio I have been talking about getting an army built for Bolt Action that would be usable in a tournament and in regular play. I love my Panzer Lehr army that I have built but it was built from a point of view of looking good and without the knowledge of what works well in the game. The result was that I ended up with a lot of vehicles and a couple of squads that were not very flexible. I decided that I was going to start a force that would be built to be played with rather than on what i think looks cool, i need to create a balance between these two positions. After some time pouring over the 1000 point army boxes that Warlord Games sell I narrowed it down to either British or Marine Corp. Im not a fan of the British models, don’t get me wrong there nice kits but I wanted something a little different and Bonnar has them, for a while I thought about British Airborne but only for a little while. In the end the United States Marine Corp won the battle and the Beards ‘n’ Buckshot Brigade began to evolve.

bwg33I decided that this army was going to combine the looking good aspect and playing well so I bought myself the Armies of the United States book and sat down to figure out what I could create from the 1000 point army box, initially I was aiming for 750 points as this is what we play locally with the occasional 1000 point games. Having played against Nick’s (Terrain4cake) Us Airborne and AndyM (3colourbased) I knew that a veteran unit can be a tough prospect for people to face off against as the jump from 4+ to 5+ to remove the model is a large one. I got to thinking that I was going to use the late war USMC entry in the forces book so it made sense to me that these would be the battle hardened veterans of the corp. So the all vets list began to emerge from my twisted mind. A quick visit to 6s2hit store down the road and I was the proud owner of the 1000 point USMC box set at a really good price.

1450729_493302460768769_1680961367_nOver the course of playing games with my Panzer Lehr I came to the conclusion that I preferred 8 man units of troops as they were chunky enough to do some damage when laying down fire but not to large that they became very expensive. This time I also promised to myself that I will stay on the wagon and not go all fan boy and buy a mountain of tanks, thankfully the USMC box come with an armoured transport rather than a tank. I decided to limit myself to what I could create from the army box itself as I am trying to cut down my spending on plastic crack to allow for the purchase of a new pc (not because she who must be obeyed told me too).

The creation of the army on paper was actually a lot of fun and I did it at work to occupy my time. I knew that they would all be veterans even the support elements as this was my theme. From playing games in the local area and talking about them on Home Guard Radio the idea of 1st lieutenants began to look very appealing as the moral boost they give will help immensely when you consider that the army itself is small and elite plus the Marines should have a big tough hombre leading them in to battle a battle hardened veteran like Gunny from the HBO television show the Pacific.

the-pacific4With this in mind the 750 list began to emerge:

Veteran 1st Lieutenant with SMG

Veteran Sniper

Veteran Forward Air Observer

Veteran Bazooka Team

8 Late War Veteran Marines with 2 SMG’s and a Shotgun

8 Late War Veteran Marines with 2 SMG’s and a Shotgun

8 Late War Veteran Marines with 3 Bar’s

8 Late War Veteran Marines with 3 Bar’s

Now a lot of people look at the list and start to realize that I am lacking in anti armour capability and this is true to a certain extent, I am relying on the Bazooka team and the Air Observer to be able to deal with armoured threats. This is ok however because at the points level were playing at in the area at the moment the heaviest armour we have seen is a T34 Flame Tank run by Ali from Home Guard Radio (That Guy) and Tim (The original That Guy) now seeing as between the three of us we work weird shifts then the chance of me playing them is small, not tactically sound but it works. The sniper is there as I am a bit of a history nut and I have a lot of respect for the achievements of the late Carlos Hathcock so I think that all marine armies should have a sniper, in game it is useful for tying up units as the opponents are always worried about a sniper. My Bazooka team have been an interesting mix of results the leader of the team is called Crazy Larry as in the last outing he sat on the half way line in the open for 3 turns tying to take out an enemy jeep and survived unscathed despite the whole army going after him.600px-SII-M20

The Air observer is there because the US national rule about buy one get one free air strikes is great and I love the idea of an air strike thundering down on the unsuspecting enemy. The rule book says that we should create a little token to represent the air strike target, well I had to go one step to far this time I could not just use some simple marker so I picked up this cheap on Ebay.

photoThe kit was simple to build and didn’t cost very much and it looks awesome on the table despite not being painted yet.

Trench_Shotgun_win12_800All that leaves in the army is the Marines themselves, the 8 man squads that make up the core of the beards ‘n’ buckshot brigade. I decided months ago that I would for a central core of the force and no matter the points this core would be included in the list, it is made up of these 4 units and the lieutenant. There are two short range squads with there shotguns and Smg’s and two longer range units with there bars the intention is to steal an idea from Bonnar’s list and adopt a bunny hopping fire and advance tactic where the Bar Squad will act as covering fire for the assault units. This has worked rather well in the first two outings that the army has had. Some more practice with the deployment and I think I will have it nailed to be a successful tactic. The assault units have been devastating in combat in recent games and there 5+ helps them survive a lot longer than normal as well.

These wip shots are not great as I have lost the charger for my decent camera and the first until is basically finished but I thought I would post them up to let people see that I have actually done some work on them. More pictures will follow over the next few days including the weapons teams on their scenic bases.

4 (4)3 (3)3 (4)

Coming next time the progression of the Beards ‘n’ Buckshot Brigade to 1000 points and some more Wip shots.

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6s2hit Bolt Action Demo Table

I have rather a lot of things to post about so I will get right to it, for months I have been working on the Bolt Action Demo Board for 6s2hit to take to shows and I managed to get it finished and its first real outing was at Claymore Wargames show last Saturday.

1 (1) 1 (2) 1 (3) 1 (4) 2 (1) 2 (2) 2 (3)

The table is supposedly finished but I want to go back and do some grass flock down to tie it all together nicely. The demo game is fairly simple in that it puts the American army up against the Germany army in a heavily dug in position, four turn game with a simple objective. I will write a full post later about the game its self.

The only real draw back is that I have been informed by ‘she who must be obeyed’ that this rubbish is not allowed to stay in the house and I need to find somewhere to store it….. Sigh everyone’s a critic.

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Im back, Baby

It appears that I have been neglecting this blog over the last few months and to be fair it is mainly due to no being able to find time to write anything worthy enough to post on it. The lack of time is down to a few different things including recording and editing Home Guard Radio and building some demo tables for For the most part I have simply been playing too much Grand Theft Auto 5 on the Xbox 360.


Driving around Los Santos wearing a smooth white suit and giant racoon head is just far to much fun.

The end result is that I am going to start getting the hobby finger out and start updating regularly.


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Home Guard Radio – Episode 4 Who’s that girl?

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Home Guard Radio Episode 4 – Who’s that girl?

Show Notes:


Please excuse the sound blip 14 minutes in


Intellegince Crop:


Craig – Update on the Beards and Buckshot brigade and his games played

Steven – Dicusses his practice games with his 750 list in prep for the Big Red [Elg]

AndyM – Talks about Flame Throwers and ambush and some chat regarding flamethrowers and the dump of tactic in the Top Secret mission.

Aly – Talks about the recent Big Red [Elg] and spends some time proving he is not that guy with the flame tank.

AndyW – MIA


Logistics Corp:


Craig – Talks about the fact that he has finally got some marines to paint

Ali – Shock update to ‘that guys’ painting effort.

Steven – Manly Tea Trays all round

AndyM – Completion of the Afrika Korp and other armies.

AndyW – MIA



Topic of the month:


Discussion from the guys about the recent Big Red Elg tournament, we hear from the organisers and the players.





Thanks to: – Craig’s Blog – Andy M’s Blog – Ali’s Page – Nicks Blog (Terrain Genius)

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Home Guard Radio Episode 2 – The Cocktail Party

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Home Guard Radio Episode 2: The Cocktail Party

Cast: Craig, Stephen, Ali, Andy M and Andy W


The Intelligence Corp: 0:0:15 – 0:54:30

 The theme for this episode Intelligence Corp is the games we have been playing at 750 points.

Craig trys once more to make excuses for Panzer Lehrs shocking performances, this time it’s the pioneers fault.

Comrade Ali explains how he’s fallen in love with the sub machine gun armed tank rider unit.

Andy M reinforces Craig excuses after the beating that the DaK gave out.

Stephen tells us all about his new Finnish force that he is proxying until his kick starter models arrive.

Andy W tells all about the greatest tank unit in the game the mighty StuH 42,


The Logistics Corp: 0:54:40 – 1:28:30

 Andy M starts off with his recent hobby update on the basing of the DaK and the expansion of the force with some shiny purchases from the Perry’s range.

Stephen ran home from the store with new shiny toys and built them in two hours.

Andy W picked up a little Panzer 2 and has an update on the dunkel gelb quest.

Comrade Ali picked up the rules and the Soviet army boxed set and gives us all a lesson on the weather.

Craig paints something that isn’t a tank……


Topic of the Month: Going from 500 – 750 points 1:28:30 – 1:50:00




Links: – Craig’s Blog – Andy M’s Blog – Ali’s Page – Nicks Blog (Terrain Genius)

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