Home Guard Radio Episode 2 – The Cocktail Party

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Home Guard Radio Episode 2: The Cocktail Party

Cast: Craig, Stephen, Ali, Andy M and Andy W

 

The Intelligence Corp: 0:0:15 – 0:54:30

 The theme for this episode Intelligence Corp is the games we have been playing at 750 points.

Craig trys once more to make excuses for Panzer Lehrs shocking performances, this time it’s the pioneers fault.

Comrade Ali explains how he’s fallen in love with the sub machine gun armed tank rider unit.

Andy M reinforces Craig excuses after the beating that the DaK gave out.

Stephen tells us all about his new Finnish force that he is proxying until his kick starter models arrive.

Andy W tells all about the greatest tank unit in the game the mighty StuH 42,

 

The Logistics Corp: 0:54:40 – 1:28:30

 Andy M starts off with his recent hobby update on the basing of the DaK and the expansion of the force with some shiny purchases from the Perry’s range.

Stephen ran home from the 6s2hit.com store with new shiny toys and built them in two hours.

Andy W picked up a little Panzer 2 and has an update on the dunkel gelb quest.

Comrade Ali picked up the rules and the Soviet army boxed set and gives us all a lesson on the weather.

Craig paints something that isn’t a tank……

 

Topic of the Month: Going from 500 – 750 points 1:28:30 – 1:50:00

 

Email: Homeguardradio@gmail.com

 

Links:

www.facebook.com/HomeGuardRadio

www.6s2hit.com/

www.warlordgames.com/

www.twistedtoys.net/ – Craig’s Blog

www.3coloursbased.wordpress.com/ – Andy M’s Blog

www.facebook.com/pages/Brush-Work-Miniatures/244486372312628 – Ali’s Page

www.terrain4cake.com/ – Nicks Blog (Terrain Genius)

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Home Guard Radio Episode One – “Its ok ive got a Tiger”

Home Guard LogoWelcome to the first episode of Home Guard Radio, join our hosts as they gather round the microphone in the 6s2hit.com bunker and discuss Warlord Games Bolt Action. Join the four Scottish gentlemen and Craig (apparently I am not a gentleman) as they talk about what they have been playing and building and the topic of the month.

Hosts: Craig (Ghostmaker) AndyM, AndyW, Ali and Steven

Part 1: Intelligence Corp – What we have been playing and Rules chat.
Part 2: Logistics Corp – Hobby News
Part 3: Subject of the Month – The road to Bolt Action, dipping a hairy toe into historical gaming.

Episode One: http://www.6s2hit-thepodcast.com/2014/0 … got-tiger/ and coming withing 24 hours to iTunes

Facebook: https://www.facebook.com/HomeGuardRadio

Forums: http://www.6s2hit.com

Email Homeguardradio@gmail.com

Thanks go out to Dr Tom for the intro voice and Karis (Damned Angel) for the ladies touch.

Ghostmaker :)

 

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The Masked Meeples Review: Rex: The Fall of An Empire

To those who have played the 1979 Dune boardgame, Rex will hit you with a sense of Déjà vu. In this competative game, the players take on the roles of iconic Twilight Imperium races in an attempt to fight, negotiate and betray their way into controlling the Imperial City. Just like the Dune boardgame, each race (faction,) has unique abilities that both make them a threat to their enemies and a boon to their allies.

By gaining influence, you can purchase cards that help in combat, recruit units and deploy them on the map. The interaction between racial abilities quickly becomes apparent such as the Federation of Sol being able to deploy at certain locations for free while the Hacan earn income from those who pay to deploy their forces. Throughout the game, various locations may gain influence making them prime locations to try an capture to strengthen your own position. To make things more dangerous, the Sol’s massive warships systematically bombard the map forcing the races to plan their moves and seek the cover of force shields at some locations lest they lose their forces.

Combat is performed using a combat dial allowing you to assign a unit leader, allocated forces at the battle location and use action cards. Beware your opponent possessing a traitor card belonging to your chosen leader causing him to betray you and abandon the battle. Alliances can form allowing you to share special abilities and victory condition but can just as easily break possibly leaving you in a worse position than you started.

Rex is an intense game that is not for everyone. If you are a fan of Dune then this game will most likely suit your tastes. On the otherhand, balance issues between the races and alliance combinations may frustrate some players. Some races are significantly harder to play than others due to rule changes from Dune to Rex such as being unable to write down notes or secretly making deals. If you see such things as merely temporary setbacks then Rex: The Fall of An Empire is a must play either at the Hub or purchased from 6s2Hit!

1560721_413069388827261_1416074504_nGames Hub Edinburgh

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The Masked Meeple reviews Star Trek Fleet Captains

Introducing the Masked Meeple, this secretive and nameless meeple is bringing us some great reviews of various board games.  I dare not ask it for its real identity as it is shrouded in mystery, all I know for sure isit is called the Masked Meeple .

 ‘Ghostmaker’

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The Masked Meeples Review: Star Trek Fleet Captains and Star Trek Fleet Captains Romulan Empire expansion.

To boldly go where no one has gone before; that is the feel you get when playing this gem of a game. The Romulan expansion introduces the Romulans as a 3rd faction to play along with the Federation and the Klingon Empire. The players are randomly assigned ships based on their faction which in turn decide what missions are available for your fleet to attempt. As one would expect, the Klingons are more likely to get combat missions, Federation science and Romulans Espionage type. You then get to build your draw deck based on your mission types from a selection of card groups that are faction appropriate such as the ‘Picard’ deck, ‘House of Martok’ deck and ‘Science of War’ deck. Each deck provides special upgrades for your deck, special crew and other effects that will help you throughout the game.

As you travel through unknown space, you reveal new tiles which provide the backdrop for the game. For example, revealing an open space tile may give you a low chance of a random encounter while revealing a inhabited planet will give you a higher chance to encounter something of interest. In order to fight the enemy, travel between systems or simply scan anomalies, the players need to decide what energy settings each ship will have for the turn by turning the hero clix dials to the appropriate setting. Different settings have different levels of Weapons, Engines, Shields and Sensors which determine the dice you get to roll to accomplish tasks.

The game while entertaining does have its flaws. The overall manufacture is not quite as high grade as you’d expect with the ships being somewhat fragile. They are easily repaired though as their assembly is modular. The cards and tokens are not sturdy card but the box does come crammed full of ships, decks and tokens to make up for it. While a 10 point game is recommended, it can lead to frustrating games where the Federation breezes ahead due to the ease of science missions while the Klingons who need time to build their strength for combat missions find that by the time they have managed to do so, the game is over. Thus the popular suggested point game is 12-15. The addition of the Romulans brings a much needed 3rd faction that makes the game more dynamic and interesting.

Overall, Star Trek Fleet Captains is a recommended game and will provide hours of entertainment in the Star Trek universe. As always, reviewed games are available to play in the Hub or to purchase from 6s2Hit!

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Warhammer Fantasy Gentleman’s League 2014

For many years I have tried in vain and in annoyance to try and build a Warhammer Fantasy army, its not that I don’t like the game it just that I have trouble sticking to the builds as none of the armies really stood out to me.  Until now that is, Games Hub Edinburgh and 6s2hit are starting a gentleman’s league in January 2014.  The intention is that every two months we will paint 250 points of models to add to our armies with the end goal of 2000 points January 2015, the break down is as follows.

End of March: 750pts
End of May: 1000pts
End of July: 1250pts
End of September: 1500pts
End of November: 1750pts
End of January 2015: 2000pts and a mega battle for February!

Points will be awarded as follows (per stage):
up to 3 points for games played (1 point per game)
1 point for having painted your models
3 points for the best general’s background at the end of the year!
(Any tiebreaker settled on the table!)

So I decided that now was the time for another attempt at a Fantasy army, and I had the best excuse when 6s2hit reduced the price of there Mantic and Gw Fantasy stock.  I love the Mantic undead they are some of the nicest models that company has ever made and I would go as far as to say that in my opinion they are the nicest undead models out there.

P1020231I managed to knock out this zombie unit in about 30 minutes thanks to my now legendary ability to dry brush (listen to a 6s2hit Podcast to find out more) and the glory that is Gw washes.  More will follow as I get my finger out and get the rest based and under coated, only about another 100 zombies to go and my Vampire whom I need to name..

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Bolt Action Terrain Part 7

Since I was off work again today I started work on the final building for the Bocage set I am working on, when I say final its more that it’s the last one that I have so far…….

P1020228 P1020229Slightly different house layout this time and the stone floor has been replaced with a wooden one.  There are a couple of log style gun emplacements to add to the idea that this was a defended ruin by Panzer Lehr.  All going well I should have this painted up in the next few days.

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Bolt Action Terrain 6

I have been slowly working on the terrain  for Bolt Action for a demo table and for a display board for Claymore 2014.  6s2hit had two of Warlords Ruined Farmhouse kits sitting on the shelf and I decided whilst at work the other day that I was going to get them and add them to the collection of terrain.  This time I decided to start my work with a little inspiration so I watched Kelly’s Hero’s….

Picture_Warlord_Games_WG-ter-02-1All my previous terrain has been built on a 6mm MDF base to give a strong foundation to build on top of.  I gave the farmhouse kit a quick clean with a craft knife but it really was almost ready to go out of the box.  At this point I wasn’t even sure how I wanted the final piece to look, this tends to be the way I work and it seems to have worked so far.  After some trial and error I chose the following lay out and got the bits glued down to the base.

P1020208The little bundles of rubble that Warlord have added to the kit are excellent for tidying up the corners where normally there may be a rough seam or joint in the building.  I had thought that I may put down the remnants of a wooden floor on this building but then I remembered that I had a pile of textured vinyl floor tiles sitting in the spare room.

P1020210You can see the wrecked floor look I was going for and at this point I added some sand to the center to soak up the super glue.  I was at this point sitting watching The Pacific again and I figured that in the area of Villers-Bocage the German army and in this case Panzer Lehr would have turned ruins into defensible positions.  So I added some Tamiya 1/48th scale sand bags and fuel drums.

P1020213With the old saying in my head that less is more I decided to litter the ground with remnants of a military occupation.  I added corrugated sheets from some textured plasticard I had left over from a previous project.  I added some broken metal poles that had been abandoned in the retreat and the remnants of some tank traps that are now wrecked.  At this point I added a German helmet to the sand bag wall and a machine gun to the upper window of the farmhouse, the machine gun however did not survive the dry brushing.

P1020214The next stage was to get the base cut to the right shape and size and to add the sand to give it texture, I had to get creative at this point as I don’t own a saw.  I did borrow my dad’s saw but I left it in the 6s2hit shop when I was working on the trench line.  Now began a phase of creative hacking with a Stanley knife and some of the terrible £1 shop sandpaper I bought.  (I got a sander for Xmas, so its all good now)

P1020219 P1020218 P1020216A quick undercoat with some black paint, im planning to spray undercoat the next one but it was raining and im not allowed to spray models in the house. (The red wall in the spare room is a lasting memorial to my mistakes)

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Three drybrushes with various shades of grey, im famous for my grey schemes apparently. The main parts of the house are complete and I began to pick out the remnants of the plaster on the building while watchin raiders of the lost ark constantly thinking that Amy in Big Bang Theory was right in what she said about the movie….

P1020222It is at this point that my Wip shots fall down, I reached this point in the build on Xmas eve and real life took over.  Skip ahead to Xmas day and im sitting on the floor of the living room with not much to do and I started to finish the building off.  An hour later its complete and I forgot to take shots of this stage but I do have a few of it completed.

P1020223 P1020224 P1020226 P1020225Overall im very pleased as it will fit in well with the rest of the terrain and will feature in the upcoming Edinburgh League of Gamers Bolt Action Tournament planned for the first quarter next year.   The flexibility of the kit makes it in my opinion better than the laser cut MDF kits but then again I have only seen a few of those.  The next building is sitting in the box and im about to start building it once I get this uploaded to the blog.

Keep your ears and eyes open for the upcoming release of Home Guard Radio who’s first episode should be out by the end of January and will have a monthly release schedule.

Posted in 6s2hit, Bolt Action, Podcast, Terrain, Warlord Games, [elg] | Tagged , , , , , , | Leave a comment